![]() #pragma annotation "grouping" "hairColor/tipcolor " The supported annotation syntax is:Īs an example, the following annotation will create a frame layout labeled ‘Hair Color’ and put the ‘tipcolor’ parameter gadgets in it. The grouping information will be used to create frame layouts containing the specified shader parameters’ gadgets in the Attribute Editor. ![]() Grouping definition is done using shader annotations in the shader’s RenderMan shading language source file. This feature is particularly useful for shaders exposing a large number of parameters since it enables the shader writer to group logically related parameters in a clean interface. It is possible to define groups of parameters for RenderMan shader nodes. ![]() This section provide details about how to configure the appearance of RenderMan shader nodes in the Attribute Editor. ![]()
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